Robux catalog

Game Passes

Good Bro Studio sells six Robux passes for [Enhance]+1 Loot To Forge: Luck 79, Super Luck 299, Ultra Luck 999, Extra Ore Drop 399, Skip Forge Animation 29, and VIP 349. Descriptions on the catalog are empty. Icons are clover, crystal DROP, SKIP hammer, and crown. Compare the six SKUs in one table before you buy a luck tier. None of them replace Train clicking, Stage 7 farming, or a Forge pour.

Official Robux passes
NamePass IDCreatedCompare
Ultra Luck999 Robux198247436015 September 2026
Super Luck299 Robux196356687829 August 2026
Luck79 Robux196596064329 August 2026
Extra Ore Drop399 Robux196376485629 August 2026
Skip Forge Animation29 Robux196256485429 August 2026
VIP349 Robux196263090129 August 2026
Ultra Luck

999 Robux

1982474360

15 September 2026

Highest luck SKU. Buy last, after a normal run already pays.

Super Luck

299 Robux

1963566878

29 August 2026

Middle luck SKU between Luck and Ultra Luck.

Luck

79 Robux

1965960643

29 August 2026

Cheapest luck SKU. Test whether luck changes your bag at all.

Extra Ore Drop

399 Robux

1963764856

29 August 2026

More ore per clear. Useful after Stage 7 is already farmable.

Skip Forge Animation

29 Robux

1962564854

29 August 2026

Skips the cauldron pour animation only. Does not change rarity.

VIP

349 Robux

1962630901

29 August 2026

Crown SKU. Catalog description is empty; perks stay unpublished.

Tick passes to compare Robux and use.

Forge anvil and glowing ingot beside the pass table
Passes sit on top of a loop you can already finish.
Flaming skull sword as the forged outcome luck is supposed to chase
Luck does not skip the cauldron.

Luck, Super Luck, Ultra Luck

The luck line is three SKUs created as a ladder. Luck at 79 Robux (pass 1965960643) and Super Luck at 299 Robux (pass 1963566878) both appeared on 29 August 2026. Ultra Luck at 999 Robux (pass 1982474360) arrived on 15 September 2026. Empty descriptions mean Roblox does not print a percent, a pity, or a guaranteed Epic. You are buying a named luck tier, not a published drop table.

Tick two or three rows in the compare box to pin price against use. If you have never finished Stage 7, Luck is the only tier worth testing. Super Luck is a middle step when Luck already changed the bag in a way you can see. Ultra Luck is last because 999 Robux is more than Extra Ore Drop and VIP combined with Skip Forge still leftover.

Luck does not move the Desert Reaper. Luck does not click in the Train area. Luck does not pour Gold into the cauldron. Buy it after Getting Started is a loop you can finish without paying. If a luck pass does nothing visible after several Stage 7 clears, stop climbing the ladder. The catalog will still be there tomorrow.

Extra Ore Drop and Skip Forge Animation

Extra Ore Drop costs 399 Robux (pass 1963764856, 29 August 2026). The name is the entire published effect: more ore when enemies drop ore. That helps a Stage 7 farm that already works. It does not help a Stage 8 wipe. Buy it when the bottleneck is bag volume, not Power. Max Ore Count from the Sell stall is the cheaper volume upgrade; the pass is the paid multiplier on top.

Skip Forge Animation costs 29 Robux (pass 1962564854, 29 August 2026) and is the only pass whose name is an exact mechanical claim. It skips the pour animation. Rarity, mix, and Backpack equip are unchanged. If you already craft often, 29 Robux is the cheapest quality-of-life row on the table. If you have not crafted once, skip it until the cauldron has printed something you wanted to keep.

Together these two SKUs are the practical pair: one speeds the bag, one speeds the pour. Neither replaces 50000CCU, neither replaces Rebirth, and neither is a luck tier. Compare them against VIP and Ultra Luck in the table if you are deciding where 400 Robux actually goes. Extra Ore Drop wins that comparison for a player who already lives on Stage 7.

VIP

VIP costs 349 Robux (pass 1962630901, 29 August 2026). The catalog description is empty. The icon is a crown. Fan pages invent chat tags, extra luck, or private servers. None of those perks are printed on the official pass. Treat VIP as a named SKU with a price and a date, then look at what 349 Robux buys elsewhere on the same table: almost Super Luck, or Extra Ore Drop minus a small gap, or Skip Forge Animation twelve times over.

If VIP later gains a printed perk in the experience, the pass id will still be 1962630901. Until that text exists, do not buy VIP to solve Stage 8. The Desert Reaper is a Power and weapon problem. A crown icon does not chip 500 million HP.

Use the compare checkboxes to park VIP next to Extra Ore Drop and Luck. The compare table repeats name, Robux, and the use line from this page so you can see the empty description as a real gap, not a missing cell. Empty is the official text.

When a pass is worth buying

Buy after a normal run pays for itself. That means: you can stand in a Train pad above x2, you can farm Stage 7, you have poured a keeper mix, and you have equipped the result. Then Skip Forge Animation is cheap. Extra Ore Drop is the volume buy. Luck is the experiment. Super Luck and Ultra Luck are only if Luck already changed drops you can name. VIP waits for printed perks.

Use the Robux column header to put cheap rows first. Skip Forge Animation at 29 sits at the bottom of a price sort and is the correct first purchase for crafters. Luck at 79 is the correct first purchase if you are testing drop quality. Ultra Luck at 999 should not be the first row you tick.

Passes are account-bound Roblox catalog items, not Shop codes. Typing Ultra Luck into the Codes box does nothing. 50000CCU does not grant a pass. Rebirth does not remove a pass. Forged gear survives Rebirth; Power does not; passes stay on the account either way. Spend Robux on the loop you already run, not on the loop you have not started.

Frequently asked questions

Which pass should I buy first?

Skip Forge Animation at 29 Robux if you already craft. Luck at 79 Robux if you want to test drop quality on a Stage 7 farm you can already clear. Extra Ore Drop at 399 Robux if bag volume is the bottleneck. Do not start with Ultra Luck at 999 or VIP at 349 while the catalog descriptions are empty and Stage 8 still one-shots you.

Do luck passes change the Phantom Violet Katana mix?

No published pass text says that. The reported Epic mix is still Gold, Obsidian, Sapphire, and Fire Crystal poured one type at a time. Luck may change how often those pieces drop. It does not rewrite the cauldron. Equip from Backpack after the pour regardless of which luck SKU you own.

Official site